In this webinar, we hear from Andrew Gordon and Jo Evershed about how you can collect high-quality data from high quality, engaged participants. https://www.youtube.com/watch?v=s95XIGkx_LM Many researchers worry about: * Finding engaged participants* That...
GORILLA
INSIGHTS
Will my research paradigm go online?
When you think of an online study, what type of study comes to mind? A questionnaire? A simple reaction time task with images and a button click? It’s easy to imagine how someone else can take a simple study online. But when you think about all the complexities of...
Can I take my behavioural research online without learning to code?
“Am I going to be successful taking research online. Are you sure it won’t be too technically difficult? I’m not a computer scientists and I don’t want to be!” - You, probably. I used to have the same problem. I wanted to take my research online, but I wanted to...
Gamification in Behavioral Science: An Engaging Prospect for Online Research
The Covid-19 pandemic has forced most behavioral science researchers to transition from in-person and lab-based testing to online research. The sudden explosion in the quantity of online research studies has inevitably affected both participant recruitment and...
Gorilla Presents… Game Builder and Multiplayer (Webinar)
Gorilla Game Builder allows you to create gamified versions of classic studies, increasing participant engagement and attention. Gorilla Multiplayer lets you create interactive tasks for multiple participants to complete at the same time - perfect for social and...
Gamified Research Series: An Exciting Future
In this interview, Jo Evershed talks to us about some of the exciting research that has been made possible using gamification in Gorilla and shares with us her vision for the future of the field. There is a growing trend for researchers in the field of psychology to...
Meet the Gorilla Support Team: Your Partners in Success
At Gorilla, we take pride in providing top-notch customer support that's powered by our in-house team of experts. Unlike outsourced solutions, our support team comprises highly qualified full-time members who are specialists in their fields. With backgrounds ranging...
Sharing Research Materials Online: Why You Should and How You Can
In this guest blog we hear from Dr James Bartlett about the importance of researchers sharing their research materials online. Thanks James! When we teach students about writing an effective method section, we normally emphasise providing enough detail to allow...
Programming in Online Behavioral Science: The Good, the Bad, and the Ugly
I did a BSc in Psychology quite a long time ago and although a lot of things have changed - such as the grey bits in my hair - I’ve noticed that at least one thing hasn’t. Most psychology students hate: Statistics Computer programming There were fifteen years between...
The HIVE
A research platform for studying how groups of people think, feel and behave together in groups. It works as an app that people can access with their smartphone. After logging in, the Hive environment displays a dot that can be dragged around. The coordinate of each...
FunMaths
The number beads game develops addition and subtraction maths skills in primary school kids. The minimal artwork is by design — to allow children to only focus on the maths. This game has been trialed in several countries.
Get started with Shop Builder: 4 easy experiments
Shop Builder is a powerful and easy-to-use tool for conducting research into shopping and consumer behaviour. It’s a sophisticated tool built for rigorous research. In a nutshell, to your participants Shop Builder looks like a normal online shop, but behind the scenes...
Shop Builder: The Full List of Features
Economic psychologists and consumer behaviour scientists - welcome home! The Shop Builder is our new, unique Gorilla tool that allows you to easily create an online shop within minutes and use it as an interactive task where participants can browse through the...
Programming Online Behavioral Experiments: How to Decide Where to Deploy Your Time for Best Effect
Programming has fundamentally changed many facets of life over the last 20 years and will continue to do so for the foreseeable future. The field of behavioural science is no exception. Over the last ten years, many research software engineers have created products...
Gamified Research Series: Understanding Value-Based Decision-Making
In this interview Josh explains how he used games to add a realistic social dimension to his experiments and to make them more engaging for his participants. Josh has worked for over 15 years in both industry (GlaxoSmithKline, Nielsen) and academia (Trinity College...
Treasure Collector
Niko Steinbas at UCL commission us to create a series of Go/NoGo games that could be used to train executive function. These games are designed to be played by kids over 8 weeks with the games constantly adapting to the players level of ability.
How Online Experiments Are Opening New Opportunities for Behavioural Economists
Picking a wine in a restaurant can be a nightmare, even if there are just three to choose from. Do you opt for the cheapest one, which sounds dependable? Or the mid-priced one that apparently goes with your food better? Or the most expensive one, even though it has a...
Gamified Research Series: Constructionist Gaming
In this interview Diana Laurillard explains why constructionist principles are so valuable to education and how they can be incorporated into fun games that people want to play. Diana is Professor of Learning with Digital Technologies at the UCL Knowledge Lab. She was...